﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework.Graphics;

namespace tactics.MapBuilders
{
    public interface IMapBuilder
    {
        int Width { get; }
        int Height { get; }
        float Scale { get; }
        string TileXMLFile { get; }
        bool SmoothTerrain { get; }
        TileInfo[] MapInfo { get; }

        HeightMap GenerateMap(TileSet tileSet);
    }
}
